{{roll_name}}{{#^rollTotal() mod 0}}({{#rollGreater() mod -1}}+{{/rollGreater() mod -1}}{{mod}}){{/^rollTotal() mod 0}}
{{character_name}}
{{roll}}
{{#rollGreater() roll roll_tn}} > {{/rollGreater() roll roll_tn}}
{{#rollTotal() roll roll_tn}} = {{/rollTotal() roll roll_tn}}
{{#rollLess() roll roll_tn}} < {{/rollLess() roll roll_tn}}
{{roll_tn}}
{{roll_name}}{{#^rollTotal() mod 0}}({{#rollGreater() mod -1}}+{{/rollGreater() mod -1}}{{mod}}){{/^rollTotal() mod 0}}
{{character_name}}
{{roll}}
{{#rollGreater() roll roll_tn}} > {{/rollGreater() roll roll_tn}}
{{#rollTotal() roll roll_tn}} = {{/rollTotal() roll roll_tn}}
{{#rollLess() roll roll_tn}} < {{/rollLess() roll roll_tn}}
{{roll_tn}}
{{roll_name}}{{#^rollTotal() mod 0}}({{#rollGreater() mod -1}}+{{/rollGreater() mod -1}}{{mod}}){{/^rollTotal() mod 0}} {{#combat_distance}} ◈ {{combat_distance}}{{/combat_distance}}
{{character_name}}
{{roll}}
{{#rollGreater() roll roll_tn}} > {{/rollGreater() roll roll_tn}}
{{#rollTotal() roll roll_tn}} = {{/rollTotal() roll roll_tn}}
{{#rollLess() roll roll_tn}} < {{/rollLess() roll roll_tn}}
{{roll_tn_display}}
{{#^rollLess() roll roll_tn}}
DAMAGE: {{#will_damage}} {{will_damage}} Will {{/will_damage}} {{#reputation_damage}} + {{reputation_damage}} Rep {{/reputation_damage}} {{#combat_damage}} {{combat_damage}} HP {{/combat_damage}}
{{/^rollLess() roll roll_tn}}
{{type}} ARMOR
{{character_name}}
{{roll}}